Tuesday, March 27, 2012

Vicon, Xsens, and Kinect

We head-to-head tested the capabilities of the Vicon, Xsens, and Kinect mocap systems to assess the pros and cons of each piece of hardware. Markers cannot stick to the Xsens system, hence the incredible tape job. In conclusion, Vicon had the smoothest, most accurate capture, but it's also by far the most expensive, and marker setup/occlusion can be a headache.

Xsens did a great job tracking rotations. Not having a stage or a long setup is a plus. That being said, it had a bit of trouble tracking translations (if I were to run around the room and return to the middle, the character's position could be slightly off). This is a perfect rig for game animation cycles. It is also significantly cheaper than Vicon, but still quite expensive.

The Kinect System worked surprisingly well, so long as I continued to face forward (We only had a single camera setup for it). It was a little bit jittery, but for the price of ~$200 it totally beats out the competition in affordability.