Monday, April 9, 2012

More Mech Brawler Animations

Here are some more rough animations for next semester's CTIN 491 mech brawler game pitch, "Scrap Yard". We are aiming for a playable UDK demo by the end of the month, so wish us luck!

I think the key to getting the game to feel "right" will be in the speed and timing of these animations, as well as the accompanying VFX (lasers, dust, sparks, etc).

It's been an exciting journey so far. Almost as exciting as Dark Star '72 Winterland. I really hope we are one of the games that gets picked!

You can watch a trailer for our game here.

Here are some examples of early placeholder item customization: