These are some of the playable characters in our game we are developing in CTIN-491. The greybox geometry was modeled by our sculptor extraordinaire, Michael Muwanguzi and the character designs are by our art director, Ryan Sullivan. I built the mocap-friendly skeletons, skinned the mesh, and built the IK/FK control rig for each character. Several more after the jump:
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Feline Character Rig, Inverted legs, IK/FK switch for all limbs (Reversed IK/Fk after the jump). |
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This is the Bruiser Character Rig. Normal biped setup. |