Thursday, February 5, 2015

First Boss Sneak Peek

The first boss is certainly going to be the simplest to fight. A slow, hulking giant that will give the player plenty of time to get comfortable with the horse and bow.

Wednesday, February 4, 2015

In-Game Cinematics (Early Look)

I built a cutscene system for Unity that allows for multiple camera shots and pausing for dialogue, as well as synchronizing that dialogue with character animations. Still pretty rough from a production standpoint, but here are the results!

This scene takes place at the beginning of the game, right as you start your adventure.